
[general-settings]
	#Whether the items show helpful tooltip
	toggle_helpful_tooltip = true
	#Whether the blocks added by the mod cause destruction
	toggle_destructive_blocks = false

[multiplayer-boss-scaling]
	#Whether the boss scales with number of players.
	toggle_multiplayer_scaling = true
	#Multiplies the boss health by this value per additional player.
	#Range: 0.0 ~ 1.7976931348623157E308
	multiplayer_boss_health_scale = 0.5
	#Multiplies the boss attack by this value per additional player.
	#Range: 0.0 ~ 1.7976931348623157E308
	multiplayer_boss_attack_scale = 0.0
	#Multiplies the boss exhaustion (frequency of attack) by this value per additional player.
	#Range: 0.0 ~ 1.7976931348623157E308
	multiplayer_boss_exhaustion_scale = 0.5
	#Whether the boss drops loot for all the players that fought the boss.
	toggle_multiplayer_boss_loot = true

[boss-scaling]
	#Multiplies the boss health by this value.
	#Range: 0.0 ~ 1.7976931348623157E308
	boss_health_scale = 1.0
	#Multiplies the boss attack damage by this value.
	#Range: 0.0 ~ 1.7976931348623157E308
	boss_damage_scale = 1.0
	#Enables the boss to reset when no player is near the boss.
	toggle_boss_reset = true

[mob-scaling-config]
	#Multiplies the health of the pre spawned mob in the dungeon by this value.
	#Range: 0.0 ~ 1.7976931348623157E308
	dungeon_mob_health_scale = 1.0
	#Multiplies the attack of the pre spawned mob in the dungeon by this value.
	#Range: 0.0 ~ 1.7976931348623157E308
	dungeon_mob_attack_scale = 1.0

[pvp-settings]
	#Whether some features work for Pvp purpose
	toggle_pvp = false

